Tech

CryENGINE 4 Shown In New Demo

The future of gaming looks beautiful as ever, as Crytek has a new video showing the recently updated fourth iteration of CryENGINE.

Crytek has been pushing the boundaries of hardware since 2007’s infamous release of Crysis on PC. The developer revealed the fourth version of CryENGINE, simply titled “CRYENGINE”, in a brief tech and SDK demo that shows off some of the new features, such as real-time procedural weather, physical-based shading, and complex physics situations. CRYENGINE can even render evaporating water in real-time…not that we can go outside and see this, but watching it in a new graphics-engine is much more entertaining:

According to Crytek Executive Carl Jones, the decision to drop the numbering of engines was made because CryENGINE 3 had so many updates, it couldn’t be considered a numbered CryENGINE anymore:

“Since CryEngine 3 was launched in 2009, we’ve dramatically changed the engine so many times, with so many major new features, it’s not the same engine anymore.”

“We have revolutionised many parts of the engine: we have overhauled our entire lighting system, built movie quality character rendering and animation solutions, vastly improved the speed and effectiveness of our Sandbox editor, and even our rendering has changed with tessellation, pixel accurate displacement mapping and now physical based rendering; all of this while maintaining our first principal: that making games should be real-time, all the time.”

CRYENGINE will replace CryENGINE 3, and will be used for PC, 360, PS3, Xbox One, PS4 and even Wii U.

Source: EuroGamer

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