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‘The Phantom Pain’ Characters Redesigned To Be More “Erotic”

[Note: This post contains content that is NSFW.]

Metal Gear Solid V has already been said to push the boundaries of mature content in games, but it looks like things are about to go even further, as a few characters are getting an erotic overhaul.

According to Twitter, Hideo Kojima and Art Director Yoji Shinkawa have decided to rework a few characters in the upcoming Metal Gear Solid V: The Phantom Pain to have more sexual designs. The current example given on Kojima’s Twitter is of the silent sniper Quiet; Kojima states that while he creates the origins and behavior of each character, Shinkawa actually gives each character a physical form. By redesigning characters in a more erotic manner, Kojima believes this will encourage the production and sales of collectible figurines, as well as cosplayers portraying those characters at conventions. After releasing a “teaser” image of Quiet’s redesign, Kojima questions that the new design might even be too risque for cosplayers:

It’s not an uncommon practice for video game characters to be “eroticized“; there are plenty of figurines and other collectibles that sell very well due to the represented character’s “assets”; some of the most popular cosplays of video game characters are sexualized versions of family-friendly icons.

[Warning: Trailer features graphic content…Seriously.]

Metal Gear Solid V: The Phantom Pain takes the “tactical espionage action” to new open-world territory, and is in-development for current and next-gen consoles.

Source: Twitter, Spong

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