[Note: This post contains content that is NSFW.]
Metal Gear Solid V has already been said to push the boundaries of mature content in games, but it looks like things are about to go even further, as a few characters are getting an erotic overhaul.
According to Twitter, Hideo Kojima and Art Director Yoji Shinkawa have decided to rework a few characters in the upcoming Metal Gear Solid V: The Phantom Pain to have more sexual designs. The current example given on Kojima’s Twitter is of the silent sniper Quiet; Kojima states that while he creates the origins and behavior of each character, Shinkawa actually gives each character a physical form. By redesigning characters in a more erotic manner, Kojima believes this will encourage the production and sales of collectible figurines, as well as cosplayers portraying those characters at conventions. After releasing a “teaser” image of Quiet’s redesign, Kojima questions that the new design might even be too risque for cosplayers:
It’s not an uncommon practice for video game characters to be “eroticized“; there are plenty of figurines and other collectibles that sell very well due to the represented character’s “assets”; some of the most popular cosplays of video game characters are sexualized versions of family-friendly icons.
[Warning: Trailer features graphic content…Seriously.]
Metal Gear Solid V: The Phantom Pain takes the “tactical espionage action” to new open-world territory, and is in-development for current and next-gen consoles.
Source: Twitter, Spong
Categories: News
Unnecessary Sexualization aside, this actually looks quite good!