The first post-Kojima Metal Gear takes the series into uncharted territory- interdimensional co-op zombie territory.
Since the departure of Hideo Kojima and company from Konami, Metal Gear fans have been anxiously waiting to see what the future holds for the long-running espionage franchise. To the distaste of many fans, Konami followed the Metal Gear Solid V: Ground Zeroes and The Phantom Pain epic with Big Boss, a “pachislot” pachinko/slot machine remake of Metal Gear Solid 3: Snake Eater. Almost to really drive the nail home, the content featured in the Big Boss machine is all developed using FOX Engine. Metal Gear isn’t the only Konami game franchise to find itself in casino territory however, as Castlevania, Contra and Silent Hill all have pachislot iterations in Japan.
Konami revealed the first home game in the Metal Gear franchise following the Kojima Productions split today at Gamescom 2016. Metal Gear Survive is a vast departure from the traditional games, featuring co-op survival gameplay similar to Left 4 Dead or Dead Nation with elements of stealth. The game will be a spin-off from Ground Zeroes in the most literal sense: Shortly after the XOF Strike Force attacks Mother Base in the closing moments of Ground Zeroes, the remaining Militaires Sans Frontières (“Soldiers/Military Without Borders”) soldiers are sucked into an alternate dimension through wormholes above the wreckage; now stranded in this alternate reality, they must survive an ensuing mutant army, and discover a way to return to their original dimension.
Metal Gear Survive will release for PC, Xbox One and PS4 in 2017. A price has not been released, however Konami has since stated that Survive will not be a full-priced title, suggesting the game may be half-price, akin to MGSV: Ground Zeroes.